An enemy's weapons can be cursed so that they don't deal as much damage.
Complete the curse function. It accepts a weapon_damage parameter and returns two values:
A greater curse is more powerful than a lesser curse, so it reduces the damage more.
You can multiply a number by a decimal to get a percentage of a number. For example:
30% of 50 is 50 * 0.3
Ignore the float function in the print statements. We will introduce floats later.